An indie game based on Winsor McCay's groundbreaking comic strip.
Latest Updates from Our Project:
Discord Access Update and Brainstorming Podcast Episode 4 - Nemo's House & Bosco the Dragon
over 3 years ago
– Tue, Mar 30, 2021 at 08:47:12 PM
This post is for backers only. Please visit Kickstarter.com and log in to read.
Discord Invite Update!
over 3 years ago
– Sat, Mar 27, 2021 at 03:40:52 AM
This post is for backers only. Please visit Kickstarter.com and log in to read.
The Environment Art of Slumberland
over 3 years ago
– Sat, Mar 27, 2021 at 12:06:15 AM
Dear backers,
Happy Friday everyone! I wanted to check in very briefly and then give you all some insight into how we're using modern game development tools to recreate the rich detail of Winsor McCay's world!
Home stretch!
We're in the middle of a massively busy period of the campaign - the HOME STRETCH! As always, we need your help signal boosting the campaign anywhere and everywhere you can, especially so we can make this final push towards 100% funded!
Also, don't forget to check out our add-ons, containing a number of Kickstarter-exclusive items like 8-bit character skins and making-of videos. Last night we even added an add-on option for vinyl soundtracks that I'm sure a lot of you will want to check out. If you already have a physical soundtrack in your reward tier, these are already included in your tier and you can snag yours when we sent out our backer surveys after the campaign.
To do the add-on version, you can click on "Manage your Pledge" and then "Change your Pledge", which will take you to the place to do the add-ons. Thanks for your patience with this as it's a new feature of Kickstarter!
The environment art of Slumberland
Now it's time for another Friday look inside our game development process! This time I wanted to talk about how the background elements and environment art of Slumberland work.
Winsor McCay was fond of adding tons of rhythmic architectural elements in the Beaux Arts style: his backgrounds were rarely boring and more often then not, part of the attraction of a LittleNemo comic.
To capture some of this magic in our own game, we're using our level editing tools to create stretch-able and repeatable pieces of environment art that let us get a lot out of a little bit of artwork. Check out the video below for more details!
I hope you're enjoying these looks inside the gamedev process for the game! Remember Dreamers - home stretch! We can do it!
Cheers,
Chris and Team Nemo
Over 76% and Vinyl soundtrack option
over 3 years ago
– Fri, Mar 26, 2021 at 01:55:07 AM
Thanks to everyone's support we just broke 76%! We still have a long way to go over the next 5 days but with your help, we can make it! Keep posting on social media and if you see any articles mentioning the game be sure to join the conversation.
We have a couple of great pieces of news! First up, Nemo got a fantastic write-up on PCGamesN you can check out at https://www.pcgamesn.com/little-nemo-and-the-nightmare-fiends/kickstarter. We loved this quote from writer Ian Boudreau: "If you were a big fan of Cuphead’s revival of the Fleischer brothers’ animation style, this might be a good one to check out and support."
Also because we've got a critical mass of physical soundtracks we've unlocked Vinyl records as a backer perk! The Little Nemo and the Nightmare Fiends OST features Hip Hop artist (and nemo super fan) Mega Ran with an exclusive track, and is composed by Wayne Strange who has done work on Star Trek: The Video Game and God of War: Ascension, as well as arrangements for Materia Collective and Video Games Live. You can check out Wayne's previous work at: Wayne Strange | Materia Collective and Mega Ran at Music | Mega Ran (megaranmusic.com).
If you've backed at a tier that includes a physical soundtrack you'll be able to choose between the Vinyl Record or CD. Otherwise, both the record and CD are available as add on options.
Thanks so much for believing in us! We're super excited about how far we've come so far in this campaign and we're looking to finish it out strong!
- Ben and Team Nemo
Artwork Wednesday! The animation process of Little Nemo and the Nightmare Fiends
over 3 years ago
– Thu, Mar 25, 2021 at 01:51:10 AM
Happy Wednesday Dreamers!
One of the most remarked-upon aspects of the project is the use of hand-drawn animation and how it resembles Winsor McCay's own art style. We get a lot of questions about how we're implementing things so today I thought I'd do a video tour of some of our asset files.
First, we look at the famous Walking Bed from the July 26, 1908 episode of Little Nemo in Slumberland, where Nemo's bed takes a gallop around town with Nemo and Flip in tow. I've previously written about the bed for Vault of Culture, so please go check that out!
We'll also look at the animation of one of our favorite characters, Bosco the Dragon, who is a big green puppy, but also our fast-travel system!